Mobile Engineering
Mobile engineering for iOS and Android that holds up at scale, from first build to store release and beyond.
What the build includes.
- ScopeA first release cut to what users need, with load expectations defined.
- PrototypeA clickable build to validate flows before engineering.
- EngineeringShared code for both platforms, native modules where speed matters.
- BackendAuth, payments, push and admin built to handle growth.
- ReleaseStore listings and reviews handled.
- Ongoing buildsOS updates, fixes and feature releases.
- Your user base is growing fast
- Field teams need a reliable mobile tool
- You need a first version that will not fold under real use
Can one app cover both platforms?
Usually, from a shared codebase, with native code where performance needs it.
Have you built at scale?
Yes. Grintafy serves more than 2.5 million players.
Who owns the code?
You do, along with the store accounts.
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Bring us the hard part.
Platforms, sites, apps, agents, pipelines or campaigns: bring us the work that is slowing you down and we will tell you how we would engineer it and what it costs to start.